// stdafx.h : The precompiled header file for the project. All commonly used headers are stored here to speed up compilation time
// $Id: stdafx.h 25 2009-08-21 02:02:10Z brwarner2 $
#pragma once

#define WIN32_LEAN_AND_MEAN

//Include headers reqired by BUGEngine
#include <bug/headers.h>

//Include BUGEngine headers
#include <bug/bug.h>

//Remote logging system
#include <boost/asio.hpp>
#include <DebugServer.h>

//Threads
#include <boost/thread.hpp>

//Filesystem
#include <boost/filesystem.hpp>

//Boost any container
#include <boost/any.hpp>

//Gamemonkey
#include <gmThread.h>
#include <gmCall.h>
#include <gmStringLib.h>
#include "gmFromFile.h"

//STL
#include <fstream>
#include <algorithm>
#include <limits>